Experience: 10+ Years Skills: Utilizing Quixel to create physically based shading/textures; Processing own seamless textures from photos I take. Photo Restoration.
Experience: 10+ Years Skills: Modeling, Texturing (UV), Bone/Rigging/Skin Weights, Animation - characters, Exporting to Unity - setting Animation Clips from exported models.
Experience: 10+ Year Skills: Modeling; Texturing - UVs; Basic bone/rigging and painting skin weights; Basic walk cycle.
Experience: 5 Years Skills - Basic sculpting; creating a low poly in Maya - sculpting, painting, and exporting correct maps to project the detail back onto the low poly model.