• NAIT: DMIT 1511
  • Maya
  • MotionBuilder & Mocap Data

Rigging & Animation


April 20th, 2016

The final result! Although I will be rendering out a less “camera crazy” version to replace this one as that was the focal critique I received.

A bit of testing and playing with the viewport version of the final mocap animation.

March 23rd, 2016

After a near months’ worth of trial & error & new bugs – here are three walk cycles.

February 12th, 2016

First attempt at painting skin weights in maya. Wish me luck.

January 26th, 2016

January 21st, 2016

Rigging Project: Luna Jay

Reference Image

Character Sheet for Luna Jay