• Level Modification
  • Student Project

Inescapable Garden - Game

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Simply this page will contain screenshots and the like of anything related to my DMIT 1511 – Game Design and Level Modification class.

So far we have recreated a tutorial game from Unity’s tutorial page. Over the semester we will be replacing all of the assets – so player, enemies, props, environment, etc., and creating our own game. Might be changing script – if there is time.

I am replacing the player from a child like cartoon to a cat! I also plan to replace the zombie stuffed animal enemies as crazy animated cat toys!

March 24th, 2016

A bit more gameplay and Jack the Cat’s Animations. 😀

February 29th, 2016

A little bit of gameplay – showcasing the mouse toy in action.

Finished a bit more modeling. Created textures using Quixel based on uvs maps. Created unique bones – rigged – then animated a move, idle and death animation.

January 27th, 2016

A little bit more work here.

Finished the twirly tail, made it a bit more asymmetrical.

Squeak.

January 26th, 2016

Perspective Shot: Jack the Cat.

Role: Player.

Goal: Defeat the toys to find and rescue the laser from his owners clutches!

Fish Toy

Enemy

Flop of Doom

Mouse Toy

Enemy

Death Squeak Attack